Pemanfaatan Data Mining untuk Customer Intelligence Dalam Segmentasi Penjualan Video Game Menggunakan Algoritma K-Means. Journal of Data Science and Informatics Engineering, [S. l.], v. 1, n. 2, p. 77–86, 2026. DOI: 10.64803/jodsie.v1i2.37. Disponível em: https://ejurnal.raskhamedia.or.id/index.php/jodsie/article/view/37. Acesso em: 26 jul. 2026.